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drawovis

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Reply with quote  #1 
Another 'fun' project, a classic garden build with stuff found in the Podium Browser.
comments are welcome.
defrender001.jpg 
defrender002.jpg 
defrender003.jpg

arqcova

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Reply with quote  #2 

Lovely and classic! I liked them!

 

have you tried the 2 1/2 grass? or post with grass brushes?


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drawovis

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Reply with quote  #3 
Hi Andres, I started with 2,5D grass, but the small shape of the grass field with all the odd corners meant I had a lot of overflow. So this time I did used an simple texture.
I don't know about grass brushes?
this was the plan I used as a base for this garden:
formal-garden-design-plan.jpg 
thanks for the comment!  [smile]

(I pp the renders and then added some noise, because the renders looked sharp. Do you think I overdid it?)


Natato

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Reply with quote  #4 
Beautiful light, pleasant and realistic lighting!
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arqcova

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Reply with quote  #5 

For the tutorials for the grass check this one from jlo post:


https://www.youtube.com/watch?time_continue=86&v=5QDqqvUtlG0


and for the tip about the flowers on PP (or instead of a flower brush you can search for a grass brush is the same process)


http://supodiumforum.websitetoolbox.com/post/theres-clover-in-my-lawn-adding-flowers-in-pp-8398483?highlight=brush&pid=1303450395


I think if you spend some time tunning some textures (like the fountain and water) it will be better, and in IMPO I don't like the saturation of colors maybe kill it by some % and possibly more exposure? the background looks a little flat

But these are great exercises drawovis!

 


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jlo

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Reply with quote  #6 
the sketchup warehouse has some great waterfall/water effects files. There is an old entry in this forum that tipped me to it. You may want to find the forum entry as well because i believe there are some podium tips/tricks on rendering them realistically. 
this is one of the collections. 
https://3dwarehouse.sketchup.com/collection/ub839d301-b3fb-4282-8dd8-3b66aa5b3293/Water

i dug it out. 
http://supodiumforum.websitetoolbox.com/post/fountain-and-water-testing-8436492?highlight=water&pid=1295122580

btw, i think the renders are great. i dont recall seeing podium do topiary so well before this. 
drawovis

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Reply with quote  #7 
Thanks guys! [biggrin]

Arqcova; I generally rather do grass/flower simulation in the 3D model than in PP. In this case there's always something in front or hanging over the grass and makes PP the grass (for me) al lot more labor-intensive.  I read a comment from Bigstick about using 3D grass. perhaps I'll make a grassmodel to use in a little sized, sharp mowed lawn...
jlo; great tips! I surely keep those in my favorites. [thumb]

I'll will be trying a version with water and 3D grass.
bigstick

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Reply with quote  #8 
The thing I really like about this is the way you have used a fairly small number of plant components, repeated them a lot, but made the end result look so natural!

Did you do this manually or did you use the Nudge plugin?  That's what we created it for [wink]

3D grass should have been fine here because the area isn't too large. It would have increased render time, but for those small areas, not severely I think...

The background image works nicely too!


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jlo

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Reply with quote  #9 
hmmm bigstick... (hint, hint) this sure sounds like a great use case for instancing....
the general 3d grass around here is called "2.5d grass" and there are tutorials for it around here. Its great although a little troublesome at the edges (sometimes alot depending on the scene). Its also very cpu intensive in rendering which is why its only recommended in small spaces.

I, also, prefer to do my work in the model as opposed to PP but i often find that for various reasons -its still easier to accomplish the successful render via PP so keep Arqs tips in your back pocket as they only enable you to be more knowledgeable and capable and can ultimately save you time and provide superior quality output. The grass link that he gave, as an example, is extremely simple, easy and has great results and should not take more than a few minutes to apply even in complex arrangements. It's crazy that in this day, grass is still so problematic for everyone generally [wink]

big, or anyone, I have only had bad experiences using the nudge plugin. They either always nudge in a consistent way or it goes off the rails to easily even after playing with the settings to keep it refined. Is there a tutorial or recommended way to use it? 
drawovis

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Reply with quote  #10 
Thanks Bigstick,
Yes, I learned a thing or two here on this forum and used the Nudge-tool. [wink]

I would be grateful if you could point me to the path of the 3D grass you're referring to?
In this case I would like to create a perfect English lawn, but all components look too wild to me except for the 2,5D Grass_instance_01?
Knipsel.jpg   

@jlo; for the Nudge-tool: in this case I disabled the position variable and just scaled and rotated only around the Z-axes using the random variable. Hope it helps...
Knipsel2.jpg

jlo

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Reply with quote  #11 

It's a 3d component used with a plugin. 

http://suplugins.com/podiumbrowser/help/pb-grass.php

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