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drawovis

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Reply with quote  #1 
Hi,
In search of a nice project to render, I came upon a 'house' build in Australia. Architecturally, it is nicely put together. So I set myself to reconstruct a part of this building.

defrender004.png 
And to see if I could replicate an interesting picture. If you search for Solis house, you'll come upon 2 pictures like this one. I specially put some effort in getting the glass right.

Comments are welcome.


drawovis

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Reply with quote  #2 
hmm.. I wonder if my main computer screen is deviating. On other devices this image looks darker.
new attempt:
defrender004a.png 

arqcova

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Reply with quote  #3 
Maybe the resolution of the concrete texture, (close to the viewer) needs to be bigger it looks pixelated but overall it looks good! great exercise to match reality into a render

solis-island-house-hero-IIHIH-copy.jpg 


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JustinSlick

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Reply with quote  #4 
Yeah, I agree a better concrete texture would improve this quite a bit.  I looked through the whole set, and I think you picked a challenging shots to make appealing without any additional context.

Did you make any tests with more of an overcast feel to emulate the way they shot it in real life?  The photograph has almost an opposite value gradient from yours, and I think the darker walls with a brighter ocean and sky helps lead your eye through the photo and helps highlight the architectural details in the mid-ground.  I think their camera has a slightly wider FOV also.

Nice exercise!

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drawovis

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Reply with quote  #5 
Thanks guys,
I'm also not very pleased with the concrete... I searched a long time, looked at textures.com, but I couldn't find anything useful.
There's also another picture with more sunlight:
fc30e4639fc7f6c98111caa02b7f2435d6b5bd22.jpg 
Meanwhile I bought a new screen, one with a IPS paneel and good reviews.
It's a world of difference and I think I have to review a lot of my renders....[eek]
For example, this photo looked totally washed out on my old screen, now it still looks light, but with much more depth.

I will try a overcast version for comparison!

drawovis

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Reply with quote  #6 
meanwhile I found another interesting texture site:  https://www.sketchuptextureclub.com
It looks fine to me, also with a free account and a not too expensive club account. I will try some textures. 

The story continues... [smile]
bigstick

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Reply with quote  #7 
The last image is much better - but your bump value on the water is too high, and you need to desaturate a little more if you really want to match the reference image.

Your new concrete texture is much better! This shows the value of normal maps (which should be introduced in a later version) over bump maps. Even with a good texture, a bump map still doesn't look real close up. Normal maps simply better in practically every respect.

Great attention to detail - very nice render! 😉

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drawovis

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Reply with quote  #8 
Thanks Bigstick,
...but you realize that the last picture here is another photo?
only the first two are renders.
bigstick

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Reply with quote  #9 
Actually - no!

Thats weird because the last image looks like a render to me.

The ripples on the water look somehow a bit artificial (it must be windy I guess) and if you look at the floor of the glass link in the first photo, there is a tree there. In the second, there isn't. I guess because the photos were taken at different times (you can tell by the weather) they could have cut the tree down in the second image.

Also, if you look at the edge of the terrace next to the pool on the right hand side, you'll see a broken line, which is odd. More like a render than a photo...

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drawovis

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Reply with quote  #10 
Hi,
I fiddled the whole Sunday with these 2 renders, but this is what I came up with.
The whole project is 'eyeballed' from the available pictures, so there will be some differences.[smile]
This is my 'Sun' version, I kept a little more contrast in it.
photo+render-sun5.jpg 
And here my 'Overcast' version. What I noticed is that when you think you got your glass textures nice for the sunny render, they don't work automatically for a overcast version... So there's a lot of fine tuning to get what you want.
photo+render-overcast4.jpg

drawovis

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Reply with quote  #11 
btw Bigstick; that broken line in the terrace are two floor rails from the movable windows.
drawovis

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Reply with quote  #12 
I couldn't help noticing some texture and refraction errors, so I made a new one for the overcast. (and corrected some 'eyeballing')
photo+render-overcast4.jpg

arqcova

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Reply with quote  #13 

this tests and progress is amazing drawovis, great improvement!

I have some credits left on https://www.textures.com/ if you need a texture or something form the place


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drawovis

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Reply with quote  #14 
Thanks Arqcova, that is very kind of you. [smile]
But I'll be fine. I also have to invest in my business if I want to make some progress.
drawovis

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Reply with quote  #15 
and a some what corrected 'Sun' version.
photo+render-sun6.jpg

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