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Nise

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Reply with quote  #1 
Hello everyone! 

I'm a student who would like to join the community. I've been experimenting now with Podium approximately a month. 
Please find enclosed some pictures of a bedroom design. What do you think? 

Preset: 3_interior_default_1.0.5


Thanks in advance! 

Nise  bednightt.jpg  ferf.jpg  kopssa.jpg

corniflet

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Reply with quote  #2 
Hello Nise,

After only one month, good result man!
My comments (please note that i'm a beginner / intermediate):

First render:
- The background light match the balcony light. I like this ambiance. The problem come with the camera "wide angle" inside the room. We can see a big difference between outside "angle" and inside. I can anderstand that you want to catch all the room on your render, but i'm not sure if this is a good idea. You could try one render for the balcony and another one from outside that catch the room. Another solution is to move you walls back, so you have enough place to take the picture with all the room.
The artificial lights are a bit too strong for me.
The 2 cushions on the bed have too much reflection i think. You can change this in Podium. This effect come from the big light power. If you reduce it, you will have a darker, but realisticer ambiance.

Second render:
Its better. We can see that without strong artificial lights, the render is more realistic. The camera angle problem is for me still a problem.

Last render:
The better one for me. Good sun balance.
The wallpaper give me some strange impression, probably due to the camera angle. If you can choose another wallpaper, why not :-).

Finaly, I would say:
- Stay on the last render light ambiance.
- Change the camera angle (normal perspective).
- Change the wallpaper :-)
- Show us the result !

Corniflet


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bigstick

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Reply with quote  #3 
Not bad images at all, for a beginner they are really good!

The problems are with the camera angle and composition. Because the room is a kind of weird shape, some kind of distortion is going to be difficult to avoid I guess.

What field of view have you used with the camera? That room looks really low...

There are some unusual design decisions, like the two types of bold wallpaper, the strange black cupboard blocking the top of the stairs, the picture propped up against the doors because there isn't enough space on the wall to hang it, the lights...

Everything seems to be kind of chaotic, it's almost a kind of anti-minimalism. There is no logic or coherent design strategy, but perhaps that's precisely the point. 

I can't decide whether this is a completely new approach to interior design, or a complete mess!

It's certainly interesting, and will divide opinion, but it's definitely not bland.

Thanks for sharing, it would be interesting to see some more of your work. [smile]

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Nise

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Reply with quote  #4 
Thank you very much! I've read almost all the documentation about Podium and watched the tutorials where you can find lots of information. Afterwards, I placed just one object inside a room and changed Podium parameters, added different windows for light in order to understand what will happen with the render. That's how I learned the most. 

Corniflet, I've seen your last post and it's beautiful! I think that you aren't a beginner at all! The fact that Bigstick asked to add this render to the gallery confirms this as well [smile].

I'm aware of the problem of the camera angle. I wanted to show almost everything in one render in order to see everything immediately though a photographer will not capture a photo like this. I think that making a pano will be a better option [smile]  maybe I should try this as well. 

Bigstick, for the renders I've used a field of view of 70 degrees. A normal perspective view will be around 35 degrees if I can believe the internet? However, it will become more of a problem to find a scene with that FOV but I will try. 

Wow Bigstick, it's unbelievable how you can see such things immediately like the height of the room. The left wall with wallpaper on is one meter high. Total height is 3.3meters. This it too low, isn't it? 

About the design: I wanted to have a pitched and flat roof. I needed the flat ceiling because I wanted to implement a starry sky (you can search "starry sky light" on Google to see some images of what I wanted to achieve). However, I was not able to achieve this effect because I didn't know how to do this. I can add hundreds of spot lights with a very low power (maybe) randomized in the flat ceiling, but this will take a lot of time and the render time will be high I suppose. So it remained with the two lights on the flat ceiling since I didn't want to have just spots. 

I didn't have space to hang the picture on the walls because I didn't want to hang it next to the mirror. Therefore I placed it on the ground so it's intentionally. After I positioned the picture, I was searching for a wallpaper behind the bed. You can see that the picture has a lot of colours in common with the wallpaper.
Since the colours of the left wallpaper are too bright, I've chosen another one for the right wall. One with less bright colours and a rustic feeling which I think will be better to wake up in the morning.

The final result may look chaotic which I like [smile], but there is definitely a reasoning behind it.

Cheers [smile]
Nise

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Reply with quote  #5 
Only changed the camera angle in my first Sketchup model (without the lights). Need to modify some textures as well but not for today. [smile] 

Thank you all. Have a nice weekend. 

change_angle.png 

bigstick

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Reply with quote  #6 
That's a lot better! You can use a field of view of up to 45 degrees for 'normal renders. Otherwise you get the distortion like in the first image.



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corniflet

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Reply with quote  #7 
Nice!
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arqcova

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Reply with quote  #8 

keep the flow of experiments, great master they are

 

"the spice must flow" I remembered that quote 


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