SU Podium Forum
Register  |   |   |  Calendar  |  Latest Topics
 
 
 


Reply
  Author   Comment   Page 2 of 2      Prev   1   2
matolala

Avatar / Picture

Registered:
Posts: 78
Reply with quote  #16 
@jlo- thanks for the observations.
-I did use the horizontal LEM but was scared of taking it too close to the wall
-might try a still for CNN or Fox news for the TV
-I used the exact RGB specs you gave, but will try brightening it up a bit
-the green on the wood is probably a reflection form the TV
-will adjust the sharpness

@arq- thanks for the comment, will add more stuff to the tv wall

__________________
The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn – Alvin Toffle
jlo

Registered:
Posts: 56
Reply with quote  #17 
the texture pattern errors looks like  a "moire pattern" of the texture grid not being resolved by the camera pixel grid. The ways to resolve it would be to clone over it in photoshop with a good area, try painting textures with an addon like "artisan" which probably wouldn't actually resolve it, enlarging/shrinking the texture more or rendering in higher res so the camera pixel grid would be more accurate. Rendering with the fine AA may resolve as well.
I like the good parts of the enlargened texture more than I don't like those artifacts but Arq is def right, it's a flaw.

try a higher kelvin temp - not just raising the brightness (to be more clear). Check that tips section post I made to get that kelvin to RBG chart.

ravenclawdesign

Registered:
Posts: 79
Reply with quote  #18 
i like the feel of it now...i see a balance in terms of the lighting. looks good.
i also like the pendant lights, just missing some decorative pieces in the open slots. [smile]

i'm not quite sold on the texture of the wall unit though, im not sure what it is... but that's just my opinion.

Overall a good render though.


splatcreativeau

Registered:
Posts: 22
Reply with quote  #19 
Great image - I liked it right from #1.
Excellent advice from your peers, and appreciated by all I am sure.
The give aways as a render for me are the regularity of the wall unit lights, and most particularly the regularity and stiff look of the material on the back of the lounges
Previous Topic | Next Topic
Print
Reply

Quick Navigation:

Easily create a Forum Website with Website Toolbox.