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nonad1000

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Reply with quote  #1 
Hello, this is my first submission on here and constructive criticism is highly welcomed and needed please. I am slowly learning how to excel at podium and create really nicely produced realistic images. I do have a few questions though about some errors that came out here and I can't figure out what caused them. This is a interior high preset with podium physical sky and shadows on, with some omni lights by a window because I want to create a day scene and not enough lighting was shining through. Again please all constructive criticism welcomed. Thank You. 

P.S not edited or brightened. This is as is after rendering finished. 


P.S. So I actually went back and discovered that there was a light from outside which caused that strip of light. My walls weren't against each other. 

Attached Images
jpeg InkedInkedstudiorecent 2017-04-14 11591600000_LI.jpg (238.71 KB, 88 views)
png studiorecent 2017-04-14 11591600000.png (2.02 MB, 58 views)

bigstick

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Reply with quote  #2 
This is a great start!

1. Don't model spaces with single planes. The single plane junctions are what is causing the corner issues you have highlighted.
2. Don't use omni lights for fill lighting. You haven't chosen the 'soft shadows from omnis' option in Settings, which is causing issues, but apart from that, it's not a realistic solution anyway. Use large LEMs in the windows. Make the power fairly low.
3. Don't use bump unless you need it. If you are convinced you do, start with small values and work up. It's okay for the brickwork, but not the cupboards
4. Exaggerate the gaps between the cupboard doors. You can also increase the edge smoothing for the door material. 
5. Download and install the RoundCorner plugin from Sketchucation. This is a must-have plugin for any serious rendering. Almost all edges are slightly rounded, not perfectly square. Look around you, and you'll see. Have a look at this. Part 4 deals with edge rounding.
6. Your stainless steel material is bad. You will need a texture for that. We have one in the Browser, and I think it's free [smile]

Fix these things and post the results. We can then refine it some more [smile]


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nonad1000

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Reply with quote  #3 
napa100.png  napa100-.png  thank you so much, here is a render with some of the issues fixed. I haven't been able to download the plug in yet though. That will be my next step. Any more tips / adjustments?
bigstick

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Reply with quote  #4 
That's better! If you compare the subtlety and softness of the shadows, you can see a big difference. It looks more natural.

Try using the HDR preset. There is more information on that here. Let's see how that works. It allows you much more scope for post-processing in PIE.

The other thing you could try is the interior brighter preset. It boosts lighting levels.

You also need to work on that door handle. It's too big and it's too crude...

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nonad1000

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Reply with quote  #5 
Great! I tried the HDR preset and I definitely did see a difference. Thanks for all the tips, will def be coming back with more renders. 
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