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nomeradona

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Reply with quote  #1 
im posting these 3 exterior images using sky.

the first image without Post processing. dark at 35% light at 50%
2nd image with post processing of trees etc.
3rd image adding sepia filter only on podium rendered image.

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jpeg villa22.jpg (406.01 KB, 232 views)


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silver_shadow

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Reply with quote  #2 
great youve popsted the image.
take your model.. if its on the template.. rotate it 180 degree. get the same view again. Then set up your shadows...
time 09:34am
date: 11/2
light 75
dark 40
do a test, and do a quick check photoshop if the blue dissapear with those slider settings i gave you..


silver_shadow

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Reply with quote  #3 
doing that it will cast shadows over your windows.. not always the best..but it reflect more in shade.its just a test..if it looks crap..at least we tried that angle )
ive done a quick block demo

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jpeg 20070509120215_6s.jpg (173.16 KB, 124 views)

nomeradona

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Reply with quote  #4 
thanks silver shadow, i will try that. for the meantime i cant attach two more images. the internet connection in my school is too slow. i will do them at home. ive also copied your template.



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nomeradona

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Reply with quote  #5 

ok here they are again. the ist one a i applied sepia filter on the original podium render image and second image adding trees and background.

Attached Images
jpeg villa23.jpg (524.76 KB, 105 views)
jpeg villa21.jpg (218.58 KB, 158 views)


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silver_shadow

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Reply with quote  #6 
Love the first one, also the second one. You can add a causics layer on the stone wall. The first one has a nice gloom effect. Did you cook this in photoshop? or is it a real time render
The house stone texture is vanishing a bit.
got a nice stone texture for u
also some nice plaster u can use.
the light points under the ceiling.. turn it on
like the models.
have you tried to swing the model?

Attached Images
jpeg stone_texture_podium.jpg (399.37 KB, 49 views)
jpeg plaster_podium.jpg (223.41 KB, 39 views)

nomeradona

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Reply with quote  #7 
the first one, using photoshop filter. sepia without adjusting anyting from the original rendered image.

i havent turned the model. im doing it now. thanks for the textures man.

nomeradona


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nomeradona

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Reply with quote  #8 

first time actually to use those filter. just like what you  explain in adjusting color balance, orange filter will oppose the bluish effect. but i like sepia because it not oppose the bluish effect, it also desaturates those colors.

i think tbd should still look on the effect of the sky in contrast on one of the comment of Freeagent to Solo. whatever you will do, rotate the model, adjust the slider. there is always an effect of the sky to the model ground. i know tbd is developing this 1.5 and ive seen those enhancement in the interior of rubyna. i don t know how he will do it, but at the moment the problem is existing.



 

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