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Vintagecloak

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Reply with quote  #1 
Hi all,

Just a newbie to this forum, although I have been using Podium quite some time. Just wanted to share one of my renders and see what you guys think. This is from an ongoing project I have been working for the past 10 years.  I really like to figure out how to get a bit more realistic lighting. Pointers and tips welcome.

sample.jpg

bigstick

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Reply with quote  #2 
Wow - this is a good competent render! There doesn't seem to be anything wrong with the lighting. The overall image balance can be tweaked in the Podium Image Editor.
The modelling is good and the texturing is good.

In terms of improvement, I would do the following:

1. Reduce the scale of the asphalt texture. It looks like a good texture, but the scale is too big.
2. Change the texture of the road kerbs. We should have a kerb texture in the Browser. If not, I've attached a model with a kerb texture in it. It should also have a road gully, which would help too.
3. The material of the street lights could do with more work. The columns need to be reflective or glossy and the glass on top needs to be translucent, with low transparency. 
4. The texture above the arched window is repeating, you might want to change that. Same goes for the texture to the left of it.

I presume it's incomplete. It has an interesting Hopper feel to it. If that's what you want - great! If not, You'll need to humanise the scene a little. It's fine to have a deserted feel, but you need some evidence of human activity. At the moment it looks like a film set before anyone arrives. I would suggest posters/signs in the windows, shop names, some kind of display inside.

Road markings parked cars, post box, fire hydrant, litter bin, litter on the street etc.would all add to the ambiance - assuming you want that 😉

People are tricky in renders. Ideally they need to be added in the scene, and ideally 3d, so you see the reflection of the back of them, not the front...
Any people in the scene really need to look as if they naturally belong there, as if they are interacting with it. Edward Hopper's work is interesting in this regard. There are very few people, and they belong in the scenes but have a kind of weird disconnected feel...

I'm sure that's not what you are going for here, but it does illustrate how carefully one has to be putting people in scenes. It's perfectly possible to make them look natural.

There are a number of realistic people on 3DW that render well. Some of them ought to work well in this scene.

It's a really good start. You've spent a lot of time on this, and it shows! Please post more progress images, I would love to see how it develops 😉



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Vintagecloak

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Reply with quote  #3 
Thanks Bigstick,

I really appreciate all your input. It's funny how you mentioned that it looks like a film set.... That is actually what this is, or rather was. As mentioned, this is part of a 10 year (more like 15 honestly) research project I have been working. I wanted to recreate an old Studio Back Lot and set out to do so. And you are correct, this is incomplete still and  far from done. 

I am trying to stay as authentic as possible with everything but, as you pointed out, above the big arched window, that is a texture I have not been able to find or recreate properly. Same with the Street lights. The color is authentic to the originals, but I still need to get it to the right glossiness.

My main goal is to get everything created and to exact scale and at the same time getting my textures. (Which are from photos or screen captures from film, some of which I colorized). I will go back later on and tweak the textures and add more detail to make it look worn and used. I agree that it looks way to clean at the moment.


sample2.jpg  sample3.jpg  sample4.jpg  sample5.jpg 

As for the project itself, as seen in the attached images, it is massive. The whole file itself is a whopping 1.3 GB and to render it takes almost 30GB in my temp folder which I have to delete each time, just to be able to render again.

Anyhow, if you want to see more, ill be happy to post more images on the progress. And ofcourse tips and pointers are greatly appreciated 😉



bigstick

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Reply with quote  #4 
Cool! I would love to see more as this progresses!

Have you tried using our Edit in Place Plugin to isolate parts of the model to make them easier to edit?

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JustinSlick

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Reply with quote  #5 

Wow this is really cool, so ambitious... your dedication to this is amazing!

What backlot are you using as a reference? I kinda want to look up some images of the real thing.

Wait, found it!  So is your version modeled more from Columbia Ranch images, or the present day Warner Bros backlot?

[columbia_ranch_1950s-wesclark-dot-com-d] 




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Vintagecloak

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Reply with quote  #6 
JustinSlick,

That's right, its the old Columbia Ranch. Sorry for the late reply. If you want to see more of what it looked like or how it is now, you can check out my little website or the FB page. Just look for Columbiaranch.net.

And thank you for the compliment, I really appreciate it a lot 😉

I am trying to recreate a late 1960's version of the Lot so to speak and as accurate as possible. Thankfully i have been able to do that with the aid of footage, photos and interviews, and of course Sketchup and Podium (Without the latter, I would not have continued). As mentioned, I have been working on this for a looooong time and still have quite a bit to go. 
arqcova

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Reply with quote  #7 

That's a cool activity, you have a massive and gorgeous 3D file with virtually thousands of possible shots and renders, amazing work man.

 

Is it a personal project?


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Vintagecloak

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Reply with quote  #8 

Thanks so much arqcova!

It is massive indeed for my little computer, hahaha. I actually have to use a friends computer to render as mine can not handle it.

And to answer your question, it is indeed a personal project that, as I mentioned, I have been working on for many years. Once completed, there will be an immense amount of cool and interesting shots that I can render, which is something I am really looking forward to doing. Already have I, at least to myself, made some amazing renders. Of course, they still need a lot of work and tweaking.


Btw, Just checked out your work and you have some really nice ones yourself! I really like your detailing and designs.

modern street.jpg 


Natstar

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Reply with quote  #9 
What an interesting project, a great effort.

I thought I had large files but yours is off the scale.

Thanks for sharing.

regards,
Nat

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Vintagecloak

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Reply with quote  #10 
Thank you Nat,

I really appreciate the compliment. I just need to learn how to make it look more realistic which is difficult to do when having to piece together textures from movies and shows 😉

Mischa 


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