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AlanB1115

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Reply with quote  #1 
Hello all,

*(interior)
So in an effort to decrease rendering time I have swapped podium "omni" lights with light powered textures. often 12-20 strength.

If placed correctly these can cut your rendering time in half compared with omni lights. 
It is not a perfect solution but an excellent tool in a pinch.

I post this because after spending a lot of time searching I didn't find this online anywhere.
I don't know if I'm just behind everyone else and my search skills are terrible but I'm curious if anyone else has noticed this.

Opinions?
AB

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bigstick

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Reply with quote  #2 
You mean LEMs - Light Emitting Materials.

I prefer these to omnis actually, but you can't use them in all situations.

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Nick00

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Reply with quote  #3 
Personally, I like LEM better. You often need less light sources, and they make great soft light/shadows!
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Timaphillips

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Reply with quote  #4 
Quote:
Originally Posted by Nick00
Personally, I like LEM better. You often need less light sources, and they make great soft light/shadows!


My previous experience with LEM's was that reflected surfaces around them had some grainy problems. Is this another "use QMC" situation?
Nick00

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Reply with quote  #5 
Did you use high intensity? It is known to produce grain. QMC will not reduce grain, it will make more grain.
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