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arqcova

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Reply with quote  #16 

Wow, I need to add to my bookmarks these tutorials and check them with time my friend very interesting! thanks for taking the time to build them and share them  [comp]

 

Great render by the way! the only thing that gets my eye is the background is crystal clear maybe we need some opacity on the glass, or desaturate the texture of the background a little bit or something, is to perfect 


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corniflet

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Reply with quote  #17 
Your are totally right with your comment about the background. I'm working on changing this for the next version. One more element in the TODO-List [smile].
Thank you.

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charevir56

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Reply with quote  #18 
Quote:
Originally Posted by corniflet
And you ask me ? I'd be honored [love].

Strange thing. This is the grain in SU:
Grain.png 
And the result is what you can see, the grain is horizontal and no more vertical. Do you have an idea?
Settings:
Settings1.png 
Settings2.png 


Corni


This issues happens when the same texture is applied to both faces (front/back), to fix this make sure the backface has the default material. Hope this helps.
corniflet

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Reply with quote  #19 
Hi,
Thanks. I’ll check it.
Corn

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Thierry_M

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Reply with quote  #20 
I noticed that sometimes you will find some minor aberrations in the render even when a texture is applied on one side only. Those can easily be fixed in Photoshop. Great job!!! I love it
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Thierry_M

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Reply with quote  #21 
The atmosphere in your render is priceless. As many have said, I would see myself living there. That means that you reached your goal with a render that is as inspiring as it is inviting.
The little plants and the cans hooked  on the right side wall have plastic feel. Also they seem to reflect too much on the wall giving a greenish shadow.
I wish there were some reflective details from the oven and microwave windows. Again, I am splitting hair here. I love your image.

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corniflet

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Reply with quote  #22 
Thanks you all !
@charevir56 @bigstick:
Charevir56 is right with his remark on post number 1520784899: "This issues happens when the same texture is applied to both faces (front/back), to fix this make sure the backface has the default material".

I used the Podium item "Shelf 04" of Living-Group. This is how the inner side looks like:
Shelf 04 inner.png 

I then change the texture of the inner face of one plane and got a result as expected:
Shelf 04 after.png 
Is it possible to update this podium item?

Corni.


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arqcova

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Reply with quote  #23 
the browser is a great asset,  maybe we as users can update the components that need a little polishing and send it again to the team that manages the browser content just for validation, a specific email for that purpose
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corniflet

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Reply with quote  #24 
Of course! Is there an official way to do this? Email or Post on a specific forum topic?
Thanks
Corniflet

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bigstick

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Reply with quote  #25 
I can get that updated. Which component is it? It's not Shelf 04...
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corniflet

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Reply with quote  #26 
Thank you bigstick,

In my render I turn it to 180 deg.
Shelf 04.png 

Corni


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bigstick

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Reply with quote  #27 
Aha - I understand. I can get this fixed - thanks!
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ravenclawdesign

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Reply with quote  #28 
really great image...

awesome tips from jlo

i have no comment other than well done.

corniflet

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Reply with quote  #29 
Hello everybody,

I improve my render paying attention to a lot of comments I read about the first render version:

The floor
I change the floor completely. I first wanted to apply the jlo technique for better bump and shiny effect. Because it was difficult for me to mask all the little floor parts in Gimp, i decide to change the floor and choose PDM_Wood_Floor_05. I like it.

The background
Same background, but I desaturate it to get rid of the "crystal" effect.

Contact shadows
Improve the contact shadows on some objects.

Shelf 04
On the right side of the render, the shelf had too much reflection. Also, grain was in the wrong direction. I think it's better now.

Plants on the right wall
I removed the plants.

Cabinet back on the left
I extended the gaps between wall and cabinet.

Refection on oven
I increased the reflection value for the oven.

   
16032018-rauracForumPodium2.jpg   

Comments [idea]?

Corniflet





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jlo

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Reply with quote  #30 
I think I liked most of the original settings and not the changes of the new version. I liked he original floor better. it's just personal preference though. both are fine.  I like the softer tones of the original and the more reddish brown (warmer) color. I, originally, only thought the reflection on the side cabinet (the one you changed the orientation of (the podium one)) was out of whack and not the floor. I did the tutorial using a wood floor as an example only because it was easier to show my point. I prefer the plants in the midground to no plants as I feel it give it a nice homey touch. I also noticed you moved the camera or the entire model slightly over or changed the time of day or some combo thereof. Make a sketchup "scene" so you always go back to your views consistently. I noticed this because I, now, don't like the sharp triangle shadows in the pillow that make me think it's not smooth and make it look more like polygons. you, now have a reflection on the oven  and none on the side of the wood cabinet anymore because the lighting or model position has changed comparatively (not good or bad just noting). overall, I think I like the original composition of everything slightly better. Everything seems a bit more centered in the original and slightly off to the right (or my eye gets pulled to the right on the new one) but it's only in the minor details and it's mostly the same. I only can say this because I directly compared them against each other. both are great overall.
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