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emtiem

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Posts: 19
Reply with quote  #31 
Hi, thanks for the tip- I re-rendered all angles with QMC render mode (interior) and the image is still showing lighting differences when I stitch it together.

When you say to cache the GI solution, do you mean the Geometry caching? I had that option ticked so it doesn't seem to be working for me.
bigstick

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Reply with quote  #32 
No. It's caching the global illumination calculation, which hasn't been implemented.

You'll need to post images before we can comment further.

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emtiem

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Reply with quote  #33 
Hi, thanks- so caching GI illumination isn't possible?

Here's my stitched image- as you can there are clear lines visible (especially on the ceiling) where the images have stitched together and the illumination levels don't match:

Robin

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Reply with quote  #34 
Hi there, and thanks to everyone who has been contributing to the posts concerning creating panoramic images with Podium. I have been having some success using the techniques described: using CubicPano out to set up the scenes and using Pano2VR to bolt the images together and export the panoramic scenes. The results have been very useful. Generally using the script in RubyConsole the issue with the camera distortion is fixed; at least with the Front, right, rear, left and top images. However, the bottom image camera behavior does not seem to work properly: the view shown in the SU window is NOT the same as the image SUpodium produces: the angle is slightly different to what is on screen. I have tried to fix this in several ways, but even a new model with the axis location unaltered still seems to suffer from the same problem. Any help for how to fix this camera issue would be much appreciated (as would any suggestions for alternative ways to create panoramic images with Podium!)
thanks
Robin

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DavorP

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Reply with quote  #35 
It was long time ago since I used this panorama function but I think the angle of the floor was off because I didn't use SU standard view for the first image. So I think solution would be to first select SU front view (or some other vertical view) and then run the scenes script.
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chuahan

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Reply with quote  #36 
No. It's caching the global illumination calculation, which hasn't been implemented.

Can you give the details of it?


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