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EJL

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Reply with quote  #1 
Hi Guys,
This is my latest render, I'm wondering if its possible / is there a setting /  is there a way to disperse the natural light through the space more? i feel that the sunlight is quite harsh coming through the skylights? 
Any help would be great [smile]

EDITHNA - SKUP - Kitchen 2017-01-17 10533300000.jpg 

arqcova

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Reply with quote  #2 

You put the soft Omni lights?

If yes. Now try putting a translucent cover over the skylights life a giant diffuser covering the sun, maybe will help you out


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bigstick

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Reply with quote  #3 
Soft omnis won't help this, I don't think there are any in the model.

You have a strong direct sunlight coming into the space, I think it's quite representative actually. People often expect spaces to be brighter, because your eyes constantly equalise the lighting levels. When you take a photo with a camera, a space often looks a lot darker. That's the actual lighting level!

If you want a more diffused effect, as Andres says, you can place a diffused material (say 70% transparent with translucency on) over the skylights to simulate clouds, that's thee only way you will get a more diffused effect in reality.

What I think you might be looking for might not be physically correct, so you'll have to mess around to create it. 

Another solution would be to set sun intensity to the minimum and try that. You also have the interior brighter preset.

Another solution is to download and use the interior HDR preset and render to .hdr instead. That creates some really nice interiors, and it's possible the best preset we have for them. The latest version of Podium Editor now supports .hdr images.

You've got a very nice render there, what you are looking for is a different ambience. It's a combination of post-processing, and messing around with the settings until you get the effect you want.



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JustinSlick

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Reply with quote  #4 
Reducing the "Intensity" slider should help with the blown out values.  If you're concerned that the edge is too sharp, you can also change var __sun_spot_angle, 1.5; in the preset, which is "Sun shadow softness" in the preset editor.

Sunspots are actually quite sharp when the sun is high like that, but a value like 2 or 2.5 might be more appealing in this image even if it isn't "correct," so to speak.  Note that 2.5 with your sun position should look a bit sharper than it does in my example.

[sunspot-angle] 

The sky values are all accessible in the "Sky group" in the preset editor, but always save a duplicate of the file before you start making changes!

[preset-editor] 


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Nibelungs

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Reply with quote  #5 
hoo.. Thank you JustinSlick
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arqcova

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Reply with quote  #6 
Really informative GIF!
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EJL

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Reply with quote  #7 
Hi All,

Thanks very much for all feedback. I will have to play around with adding a more diffused material to the sky lights and play around with intensity levels. I will be posting updates as soon as i can.
[wave]
EJL

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Reply with quote  #8 
Fiiiiiiinally got round to finishing this piece! 
Hope you all like it.

Thanks
EJL

EDITHNA - SKUP - Kitchen - REV C.jpg

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