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nomeradona

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Softlight Master
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Reply with quote  #1 
Dear Podiumers,

After Biebel found this technique, I decided to try it and it works. Now im writing a quick tutorial to explain in detail.

cheers!

nomeradona

 
Attached Files
pdf Rendering_Photomatch.pdf (1.05 MB, 2078 views)


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Stinkie

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Reply with quote  #2 
Thank you, C & N.
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olishea

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Reply with quote  #3 

thanks a lot for taking time out to do that. will help alot when trying to insert buildings into their context


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Oli
mick07

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Reply with quote  #4 

Thanks for your time Nomeradona¡¡¡¡


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Ross_K

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Reply with quote  #5 
Please help!

I'm following all the steps outlined in the tut and it doesn't work. When I re-import my model it for some reason comes back blank with no textures on it!

What am I doing wrong?

In the attached image the model on the left is the imported one and on the right is one straight from photomatch.

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jpeg untitled1.JPG (366.12 KB, 271 views)


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RK

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sepo

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Reply with quote  #6 

It is about how 3ds import works with textures. You need to make sure that your .3ds file and all textures which came out with export are in the same folder.

Ross_K

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Reply with quote  #7 
i looked and it seems that it exports the other textures for the chair, but not the photo for some reason! no textures that came out of the photo are in the folder with hte 3ds file. any ideas why?

thanks for your quick answer!

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RK

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sepo

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Reply with quote  #8 

When you export 3ds you should have separate jpeg texture files. All these together with .3ds should be together in one folder. I had  this loads of time trying to import .3ds and textures would be missing and instead would be blank faces.

Ross_K

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Reply with quote  #9 

right, and it doesn't give me the separate jpg textures! even though i projected them like in the tut...


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RK

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sepo

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Reply with quote  #10 

Make sure you create folder and save .3ds in the folder.

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jpeg Untitled-2.jpg (112.90 KB, 98 views)

Ross_K

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Reply with quote  #11 
Great, that worked thanks!

I got the textures... but now look at the result!

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jpeg 20090429103214_31s.jpg (381.03 KB, 136 views)


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RK

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sepo

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Reply with quote  #12 

Well I have not tried this myself...maybe Nomer will chime in to answer the question. Usually when I export and import I do not have problems of this nature.

Ross_K

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Reply with quote  #13 
I figured that one out - it was doubled up faces for some reason.

Attached is the result - just a trial as you can see but I'm planning to start using it in my work very soon, so thanks again!

Attached Images
jpeg Untitled-1_copy.jpg (167.79 KB, 161 views)


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RK

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sepo

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Reply with quote  #14 
It looks good....glad it worked for you.
I am thinking it would be useful to make more detailed rendering process of the photomatch to include procedure how to export to 3ds and back.... I will try to find some time to do it.
Ross_K

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Reply with quote  #15 
i'm sure that would help a lot of people!

this technique is especially useful for placing furniture in context. it makes a rendering appear much more real if a model is in such a realistic setting.(attached is not an example of this - i'm still just fooling around)

cheers!

Attached Images
jpeg Untitled-2_copy.jpg (319.90 KB, 221 views)


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RK

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