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jlo

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Reply with quote  #1 
here are a few renders from a recent new project! I liked most of em but I'll keep it down to 3 unless u guys ask for more. They seemed to be a but overly bright in the end but at some point I ran out of time to keep doing test renders back and forth. questions, comments and speeches welcome!Untitled 2017-11-16 16525300000.png  Untitled 2017-11-17 01435000000.png  Untitled-2017-11-18-07334500000C.png 
arqcova

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Reply with quote  #2 

Very lifelike jlo! very nice work

IMHO

1. for the 1st, just some randomness to the stuff on the display maybe? it looks very staged (maybe it was the idea), marvelous use of the 3d scale (I need some, [frown] ) and the hardware from the door maybe some more reflection it looks like plastic or matte finish, nice detailing!

2. also gorgeous render very nice light, again maybe some randomness to the stacked cups, on the chairs and maybe add a far away browser background to help in the external environment, did you use the floor generator in order to have those grooves on the floor? really cool effect!

3. randomness on chairs, and "burnt" corner in the ceiling on the counter also maybe some round corners on the edges on the ceiling (maybe they have, maybe you need more) other than this minor comments for me is a really good work!

 

share more!

 


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jlo

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Reply with quote  #3 
1. you are exactly right on the randomness. I'm mixed on using it for a new him as in if the place just opened today -is it better to randomize it of have it be more show setup? id be curious for user opinion. Either way, that's generally the last thing I do if I have time to get to it. 
2. I was going to add a 360 background but I would need to fill the ground plane up to that background as it showed in the renders so I removed it and went for a more stylized look without it. The better solution is though to probably have something fill the background. 
3. Can you clarify the burnt corner - do you mean overlit? 

thx for the notes! I'll post more later this evening! 
Yes, these are floor generator floors on the interior - not the exterior.

I'm also not happy with the stainless steel on the garbage station column thing. Here is an earlier render that I loved the lighting (although slightly dark) but things changed and I couldn't get back to it...Yalis2_5 2017-11-10 00491300000.png

arqcova

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Reply with quote  #4 
yeah another word is overlit I think?, just killed the color on that corner in this last one is better in my opinion with this light with the textures from the original you will have a better #2 and with a little PP for the slightly dark render would be awesome
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jlo

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Reply with quote  #5 
Agreed. The 2nd one (darker one) is so much livelier in terms of light quality. its rendered with the default quality while the main one is on best quality. the model also slightly changed like the wood is different and there is less greenery on the atrium windows which may have lit  the overall model
up more. I tried to get back to the light of the darker one but I'll have to try more [wink]
jlo

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Reply with quote  #6 
Here is some more from this set Untitled-2017-11-17-163131000002C.png  Untitled 2017-11-17 02091000000.png  Untitled 2017-11-17 08282600000.png  Untitled 2017-11-17 01320600000.png 
arqcova

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Reply with quote  #7 
Very nice set!

only for the sake of commenting them everything is IMHO

1st
  • the first render, the first plane table (the two seat) maybe move it apart from the wall I think is right next to it it look strange for me
  • random rotation of chairs
  • great floor! just the right reflection and blur (would you mind sharing the properties?)
  • maybe add a little texture to the AC pipes on the ceiling (it will help now it looks only a color) and perhaps some reflection etc.
  • I love the hanging pots! (but challenging to maintain) Only for the plant-loving person!
2nd

  • The corner table makes a separation on the corner for two different textures each on one direction, 45 or 90 connection you pick one.
  • first plane texture (cork) maybe try to find a better resolution just on that side it looks strange
  • maybe add a trim on the top of the wall boards (it seems flat versus the wall)

3rd

  • same comments for AC, wall boards, chairs

4th

  • make unique some of the picnic tables on the front to randomise the texture on one (great plugin for that is eneroth texture)

Good renders IMO!

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jlo

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Reply with quote  #8 
The floor was made with the floor generator plugin (highly recommend) using random placement checkbox for the tile.  It has 5% reflection, blurred reflection checked , and 5 for bump. The HLS value is 0,0,6. The lower layer of the floor, which essentially becomes the grout, was colored black or something close to it. the renders are high quality renders. 
 black-floor-tile-texture-amazing-decoration-design-decor-black-tiles.jpg 

The ductwork should probably be darker. Everything is blacked out in real life including some of the tops of the walls which are also painted black irl - made things confusing to model. I used charcoal black (2nd darkest black) but it still seems brighter than it should - so certainly agreed on this...

good tips all around! I do need a higher res cork texture as an example if I'm going to be doing closeups of it. Thx for the eneroth tool. I'll try it out. it's a nice tip that I don't think I would have thought of. 
Thx for the comments! 

the dalmatian puppy in the pictures is mine btw [wink]


arqcova

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Reply with quote  #9 
From IG? cool! 
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