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drawovis

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Reply with quote  #1 
Hi,

A part of a nice assignment (exterior and interior) is to make a visualization of a bathroom.
badkamer.png

(size in millimeters.)
what is the best approach to do a visualization for my client? I guess it's too small to stand in and do a render.
should I break open a wall or do a kind of 'isometric' approach? So lift the ceiling and look down.

advice is most appreciated. πŸ˜‰


JustinSlick

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Reply with quote  #2 
That opening into the shower would give you a sight line to compose an image with the bath and double sink, and you'd presumably see parts of the shower area reflected in a mirror.  I think there are other compositions available too... outside the bathroom facing the tub for example, or maybe an angled shot from the decor-radiator corner.

I didn't plug the exact values in, but this is pretty close, and with a 45 deg fov you can get most of the key features in a shot. The "Reset Tilt" tool can help a lot with distortion  I think it's doable, though it definitely wouldn't hurt to accompany it with a top-down section or isometric view.

small-space.jpg 



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drawovis

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Reply with quote  #3 
Thanks Justin,
I'll post some results when I get there. [smile]
bigstick

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Reply with quote  #4 
For really small rooms, sometimes you can try increasing FOV beyond 45%. Normally I don’t do this but periodically I do use values of around 50 degrees.

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drawovis

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Reply with quote  #5 
I finally came up to a setup for the bathroom. We had to switch the shower around, because to pass through was too small.
I made a cutaway and a panorama for the client. I hid the wall and door from the corridor side.
here's the cutaway, the client wanted a countrified setting for his house and bathroom, so I came up with this: (the paneling was a wish of the client)
opzet-badkamer2018-07-03 19235.jpg

bigstick

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Reply with quote  #6 
That's a nice render and a really good composition, but you have some sampling errors on the left hand side.

That light fitting is causing problems and it looks like you have an LEM behind the camera.

Any fill lights need to be more subtle because the lighting in the scene does not look natural. In a small room with a narrow window there will be dark corners.

Try reducing the power of any fill lighting, reducing the power of the lights in the suspended fitting, and using the HDR presets. You will need either High or QMC for this.

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drawovis

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Reply with quote  #7 
so.. I'm back with another go.
Jim: You got a sharp eye for how a scene is setup; there was indeed a hidden LEM.
I removed in this case the LEM and tried several lights and settings for the lamps.
The shower was staying dark, so I placed a angled spot there.
render with 2_interior_bright_QMC_2.1.pps gave me this:
opzet-badkamer-2018-08-30 23254800000.png 
PP with PIE give me this:
defrender-badkamer.jpg
When I PP a render, I try to find the balance in removing the washout and getting too much contrast. I find the curves helpful in that.
I'm still not cheering, What do you guys think: could I have done better with the lighting of this model?

bigstick

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Reply with quote  #8 
This is better πŸ˜‰

I do think that there is further scope for improvement.

1. Float the bath, skirting boards etc. say 2mm above the surface they are resting on. This creates more realistic contact shadows.
2. Remove the bump from the wall panelling
3. turn the intensity of the internal lights down
4. Move the towel rail down  - that's okay for the tall Dutch, not so much for everyone else [wink] The pictures on the right hand wall are also a bit high...
5. Use an HDR preset - more info here.
6. I think you have overdone the PP a little. 

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drawovis

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Reply with quote  #9 
Good advise taken, so.. this is what I came up at the end.
defrender-badkamer3-bright-high-HDR.jpg

bigstick

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Reply with quote  #10 
Oh yes - now we're talking!

I think this has a much more natural feel, and some of the details don't draw attention to the fact that it's a render.

Great job [thumb]

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