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Ronan

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[this could be in a Lighting Components sub-forum]

 

Hi all,

 

I use up-lighters a lot in the events we produce, and needed a spotlight guide to judge light intensity.

 

I have begun testing a basic floor can, used to colour wash walls. I have positioned the cans at a different distance from the wall (50 cm increments), and at 3 different angles (up, 5 deg. towards wall, 10 deg. towards wall).

 

I wanted to see the effects both on the wall and the ceiling, and have a useful tool to choose which light to use, depending on what is needed.

 

Attached is the resulting render, and .skp file (settings are in there).  As I said, its mainly for my needs, but I thought it could be useful for those who use down-lighters (just invert the scene, insert your own light, and play with spotlight size / intensity), or for any other reason.

 

ronan



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solo75080

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Reply with quote  #2 

Thank you for the effort

 

I used a copy and paste light for a project that I succesfully pitched this morning... Even though it is a commercial project (bank regional building) your model helped me choose the right intensity lights for best effect.


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Ronan

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Reply with quote  #3 

You're welcome. Glad it could be of use.

 

Ronan


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