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solo75080

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Reply with quote  #1 
As I understand it from many posters, Grass is the most difficult texture to map in mass or on a large scale. Seamless texturing does not work on a perspective based image as it turnes into a pattern as the size decreses in the distance, seamless texturing is best on a flat plain which does not extend towards a vanishing point.
The only way to do it realisticly is paste your model onto a photo landscape, so the alternative is either not to use an expansive one texture backround or if it needs to be done then the backround must be segmented into the distance allowing for grass to be altered and morphed into a deminishing plain.
I have included a zip file with some grass textures that can be used pretty well, see the basic examples below for an understanding on how they work, I assume you have an understanding of how to use projected textures and if not please read tutorials they will explain.










Here is the zip file with textures.
http://www.box.net/shared/im56ob9ill


Note*these textures are for your use with this software and not for sale or yours to offer out. all textures under Solo name remain the property of 3D endeavors.com (if it ever gets a website online, I am sure it will be a great spot for many more like it)


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solo75080

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Reply with quote  #2 

Note that the textures are seamless Horizontal only.

If you have a texture that works great and willing to share it, pls post here for all to enjoy, or send to me and I will include it with your name as credit on next batch.

As soon as BUMP mapping is flawless I will make available the technique and sample textures.


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Fella77

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Reply with quote  #3 
Thanks Solo! You are as generous as you are talented....
and no...I'm not hitting on you...

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sepo

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Cheers mate. Very generous from you.

Turnis

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much appreciated - wish i could return the favor, but i am no texture king.

BrianPLM

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Reply with quote  #6 
Cheers Buddy,
this helps me more than you can imagine......

Nice one....

From the Little Irish Man...........

Brian

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fairdkun

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Reply with quote  #7 

tQ. really. THANK YOU. i'll try to do sumtin + talked to you after.
cheers.

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solo75080

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Reply with quote  #8 











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Fella77

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Reply with quote  #9 
Thanks dude..you the man! But one thing...every time I try to use one..they tile on me..whats the secret to using these without them tiling on you??
They are amazing textures..the stucco is killer

David

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solo75080

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Reply with quote  #10 

I am not understanding, the bricks are seamless, they need to tile to be contineous. Unfortunately if there is more than one floor high and massed it may pattern, but then again so does it in real life.I will include this issue in my long overdue tutorial...I vote for 27 hour days.


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solo75080

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Reply with quote  #11 
If for any reason you use the following textures please post picture as I have no idea what I was thinking when making them.





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nomeradona

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Reply with quote  #12 
hi guys have you seen this photoshop pluggin. its called FILTER FORGE. go to http://www.filterforge.com/. it is also a program in its own. you can a ctually do your own architectural maps, alien maps and so on and so forth. seamless tiling is so easy.

nomeradona

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