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Poll Results
 
 What features/improvements do you want to see in Podium V3?
 Improved performance (render speed) 18 12%
 Network rendering (local network) 8 5%
 Network rendering (internet render farm) 10 6%
 Animation support 8 5%
 Integrated support for rendering sections 9 6%
 Better performance with large/complex models 22 15%
 HDRI Image-based lighting 10 6%
 More control over render parameters (currently in presets) 18 12%
 More options for materials 29 20%
 Better presets 13 8%
 View Voters
Multiple choice poll. Total votes: 145. This poll has been closed.


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bigstick

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Reply with quote  #76 
You'll need to give us a little more information before I can answer that. V2 Plus uses system dialogs, which should have the standard system font.

What machine and OS are you running?

Is it a Retina Mac running at full resolution?

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henyaoi

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Reply with quote  #77 
I use Windows 8.1 and Acer Full HD display. I also use 125% scale in Windows. Perhaps Podium doesn't support larger scale? Your font looks smaller than in standard dialog. I attach a print screen.

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jpeg Podium_Interface.jpg (373.75 KB, 24 views)


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bigstick

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Reply with quote  #78 
Ah, I see, sorry, no.
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henyaoi

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Reply with quote  #79 
I mean in any other software font size is affected by that I've increased the display scaling in Windows to 125% but not in Podium. It's a little bit strange[rolleyes] Maybe I'm doing something wrong?
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bigstick

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Reply with quote  #80 
It's the first time we have ever had a request for this in however many years, I would have to ask our programmer, but if it worked this way, you wouldn't have to do anything, so I'm afraid it doesn't work.
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henyaoi

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Reply with quote  #81 
What about dielectric glass (for volumetric objects) and better antialiasing for small renders, will we see these things next year?[angel]
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bigstick

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Reply with quote  #82 
Dielectric glass is just solid glass. This already works if you configure your objects correctly. We don't have fresnel glass though. We tested it and it was problematic and tricky to get right. It also requires another UI control which adds complexity, which is what we want to avoid wherever possible.

Most people don't understand fresnel, will rarely need it and won't use it properly. Like caustics. [smile]

To configure solid glass you need to configure the interior and exterior faces separately.

For the outside, use a black colour D0/T90/R10 with refraction

For inside, use D0/T100/R0 with the same index of refraction (IOR)

If you want coloured glass, you need to turn on the option on the Environment tab of the settings dialog. I can't check right now but I think it's labelled 'translucent color' or something vaguely similar. You will also need to set your material colour and increase the diffuse value. You can turn caustics on as well if you wish but it does increase render time.

You can improve AA using the per material setting or you can modify one of the presets. To do this you use the Preset Editor, and increase the grid size to something like 5. No higher.


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henyaoi

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Reply with quote  #83 
This is the result with IOR 1.52 and caustics. Is it correct?[smile] I tried IOR 1.1, but it looked realy strange (second picture). Фужер высокий 2014-06-27 19510400000.jpg  Фужер высокий 2014-06-27 19400200000.jpg    

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bigstick

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Reply with quote  #84 
No, something is wrong. I can't check now, I'll look at it in a few days when I get home.
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henyaoi

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Reply with quote  #85 
Ok, thanks in advance [smile] Maybe, for this model i should use one material, not two? I'm not sure I understand wich surfaces are inner and wich are outer in this case[confused] Or maybe this is because of some unnecessary inner faces in the model?

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henyaoi

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Reply with quote  #86 
Another model with IOR 1.1 and without caustics. Maybe this one is a little bit better[smile] Фужер Podium 2014-06-29 11095400000.jpg 

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bigstick

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Reply with quote  #87 
Nope, still wrong [smile]
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henyaoi

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Reply with quote  #88 
This is the model with materials. 

 
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skp ?????_Podium.skp (1.01 MB, 4 views)


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henyaoi

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Reply with quote  #89 
About the glass again[rolleyes] Here is my best result for the tall wine glass with IOR 1.1 and without inner surface.
Фужер Podium — копия 2014-07-03 00433400000.jpg

I like Podium, but with better solution for glass material Podium's renders would be much more impressive[smile]


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AlNizer

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Reply with quote  #90 
Quote:
Originally Posted by DavorP
In this thread we have Podium vs Vray comparison. Can you please render the scene with Raylectron and post the result?


I posted it as you requested.
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