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exhibitions

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Reply with quote  #1 
Hi all, just posting my latest here. The base model is from Witt kitchens, who offer full Sketchup models for their kitchen planning software. There are quite a few additions from the podium browser and one or two freebies from design connected. I modeled almost nothing in this scene, opting to focus more on the materials settings and final render.

LUCCAWITT_2.jpg  LUCCAWITT_1.jpg 

Ended up using interior high hdr settings to get a clean render of the glass and under cabinet lighting in the back. Overall I'm pretty pleased with how these turned out. Except for the texture on the table top, which I didn't realize wasn't seamless until I took the image into photoshop. [rolleyes]

As always open to comments and critiques.

arqcova

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Great renders!

 

the only things that caught my eyes:

 

  • more contact shadow on the magazine
  • more volume on rug
  • a lot of light in the 1st from the back of the fridge
  • landscape reflection missing on fridge cabinets
  • maybe play a little with the lightness and contrast of the landscape on the 2nd it looks flat
  • more space fridge and cabinet on the sides
that's it really cool!

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Andres,

Great! Thanks for the feedback, I will post the results up here once I have a chance to cook them again.

Best,

T
exhibitions

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OK here is the promised update. As you can see I made some changes. I applied all the advice given here by Andres.

I decided to embrace a more dramatic look here with the black terrazzo. I got rid of the rug because it was too busy with the dark floor.
Let me know what you think.

Witt_lucca_kitchen_blackterrazzo_1_1221.jpg 

witt_blackterrazzo_2_1221jpg.jpg 

exhibitions

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Here is an update, went back and changed some of the materials around, didn't like how the dark floor sucked all the light out of the image so I changed it to a light terrazzo and added the rug back in. The texture on the back wall (meant to look like pebble dashed concrete) was too distracting as well, so I went with a more typical concrete finish, although fairly heavily textured to contrast with the sleek cabinets and glossy floor. Let me know what you think.
0102_LUCCA_Whiteterrazzo.jpg 




Here is another WIP, this is one I just started it still needs a lot of work, but thought I would post it up here for fun.
WITT_ROME_WIP_0102.jpg 


As always thanks for the useful comments and tips.

T



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Reply with quote  #6 
Wow, these last two are starting to look really realistic, I like the material choices in the new ones. Did you add some subtle grain in post? If so, I think it works well.
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arqcova

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Reply with quote  #7 

You are right the black terrazzo on the walls was too much!

This last render is amazing, colder colors helped a lot, nice shadows and lighting

and the second is coming nice! Keep up the good work!

 


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OK, here are the final renders on this one I think. 

Justin, yes I generally like to add a little bit of grain and a few other (hopefully subtle) post effects to give some warmth to the images, akin to film.

Andres thanks for the kind words and your tips along the way!

LUCCA_Scene2_Final_PP2_010218.jpg 

LUCCA_Scene1_Final_PP2_010218.jpg 
 

bigstick

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Reply with quote  #9 
This is so much better than that awful black terrazzo! That texture was just horrible. In reality I think it would have looked better, but that combination in your model didn't look good. Apart from the fact that it was too reflective, I'm not sure the texture itself was right.

The texture scale here is a bit too big, but it's a much better effect!

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Haha Bigstick, I love your unvarnished critique! Too true, it was pretty horrible. 

I left the scale a bit oversize so it read a bit better as terrazzo and not like a granite or quartz (which I found it did in test renders). I got the texture from one of the online texture warehouses and modified the colors (its the same as the black one, just edited in PS).

Thanks for the input I really appreciate it
bigstick

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Reply with quote  #11 
Well, you'll notice I didn't comment until you improved it [wink]

The awfulness of the textures so dominated the image I didn't really feel I could say anything positive, and I didn't want to be unrelentingly negative, because you obviously spent some time on the scene!

I see what you mean about the scale, that's an entirely fair point actually!

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