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SUguy
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Registered: Nov 04, 2009
Posts: 5

    Nov 06, 2009 at 05:33 PM
  Reply with quote#1

Hey guys, I recently started this rendering (client ran out of money ).  I was playing around with some of the detail, and I noticed that sometimes detail disappears on the renderings, same with the elevation, the dentil moulding looks crappy.  Any suggestions?  I thought of exporting a black and white jpeg and overlaying the linework in photoshop.  The fireplace is supposted to be white, how can i make this look better?  Any suggestions for the exterior please, I can never seem to get realistic daytime exterior views.
Thanks guys.

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Click image for larger version - Name: View3(Comp).jpg, Views: 54, Size: 336.61 KB   Click image for larger version - Name: View_2_(comp).jpg, Views: 50, Size: 1.03 MB  

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michaliszissiou
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Registered: Feb 03, 2009
Posts: 716

    Nov 06, 2009 at 06:04 PM
  Reply with quote#2

These are beautiful renders SUguy, what's the problem?
bigstick
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Registered: Dec 04, 2006
Posts: 2,664

    Nov 07, 2009 at 03:47 AM
  Reply with quote#3

For the exterior, here are some things that jump out at me:-

1. The shadows on the building are not dark enough and don't match the photo
2. The billboard people added in Photoshop don't work. There are no shadows (with this sun angle would be cast onto the building)  so they appear to be floating. Actually I think the woman on the left is floating. Looks like she needs to be 'lower' if you see what I mean.
3. Photomontaging isn't great. You have blocked out the suspended telephone wire in the foreground and the pavement in front of the building is kind of messy
4. The render seems too bright to me.
5. The level of detail is too low. The biggest problem in this regard is that strange canopy thing above ground floor. This is modelled and textured too crudely to work well in a photomontage.
5. The added elements (people and building) are just too sharp. Photos are almost always more blurry than renders. Apply a small amount of blur to the layers with these things. Try rendering using the noisy preset. About 150 passes should be enough. This will give you an element of blurriness.

I'm sure some of our masters can help you some more




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sepo
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Registered: Nov 03, 2006
Posts: 3,703

    Nov 07, 2009 at 05:22 AM
  Reply with quote#4

It is possible to bring whites out  but you will need to think about it and plan in advance  before setting renders. PP will change other colours in process.
I used highpass  with some white vignette. Just a quick play.

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SUguy
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Registered: Nov 04, 2009
Posts: 5

    Nov 07, 2009 at 12:38 PM
  Reply with quote#5

Thanks for your critique.  Not my best efforts, but I am hoping to clean these up for my portfolio.  Sepo, I love what you did in photoshop!  I'll definately have to play around some more with post processing.  Thanks again guys.

 

 


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