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lkatelier

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Reply with quote  #1 
Challenging modelling and texturing required for this NY war-time apartment suite. Patience was needed!

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png McNally Living Room View 1 Final.png (5.66 MB, 72 views)
png McNally Living Room View 2 Final.png (5.04 MB, 56 views)

bigstick

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Reply with quote  #2 
These are fabulously-detailed models!

The renders look good, and I understand why you have over-lit them. Have you tried rendering with a more natural level of lighting? I accept it's entirely subjective, but unless you try it, you won't know if you prefer it [smile]

Suggestions for improvement are to angle pictures, mirrors etc hung on the wall so that the top doesn't sit flush. Most pictures I see hang with the upper edge a little way from the wall, as the tension in the hanging cables allows them to fall forward a touch.

The other thing that always improves things is to separate objects which rest on or next to other objects, but are not actually sealed to them, by a small distance. I use a gap of between 1-5mm. I have no idea what this is in imperial measurements, but 1mm is around the thickness of your big toenail!

So for vases on a table for example I might float the vase by 1-2mm. Tables on floors, I might float by say 3-4mm. Skirting (base) boards I will float off the floor by 5mm which is 0.5cm.

This enhances the contact shadows. Almost nothing has a perfectly square edge. Everything is rounded slightly. For things like worktop and table edges, we always recommend the roundcorner plugin. I also use it for stone and brick walls if they are to be viewed up close.

If you are at a table or desk at the moment, have a look at the way things sit on the surface. Around the edge of contact there is a very fine line shadow. This is the contact shadow and it's created by the shadow between the rounding of the edge of the surface, and the surface itself. Have a look below.

image.png 

You can clearly see the fine shadow at the bottom of the edge of the tin. The best way to simulate this is to float the tin up a tiny bit. You can also see how the rounding on the edge of the worktop has a subtle highlight, which would not be present were it not for the rounded edge.

This also applies to the pictures, the mirror and the sconces on the wall lights. If you separate them, it doesn't look like they have been sealed to the wall!

Finally, would you really wallpaper the reveal at the head of the window? Wouldn't you paint that to match all the other flat surfaces that you look up at?




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lkatelier

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Posts: 49
Reply with quote  #3 
Sorry for the late reply! Thank you very much for this useful info Bigstick - especially the actual dimensions you apply. I look forward to applying the techniques to my next render. About the wallpaper, yes, when it is a small area it is better to not draw attention to it by creating contrast of materials. Warm regards, LK Atelier
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