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CT1234

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Reply with quote  #1 

Hi all,

 

I have recently come back to this image i posted awhile ago. I have tried to improve the image, and anymore tips or comments are most welcome!

 

But the main reason for this post, I am trying to get the image to be viewed through the window, but it is not working for me, please help.


sepo

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Reply with quote  #2 

Hi

Is the glass in your window transparent? If the glass in your window is LEM than you can have image done only in PS. If you use omni behind the glass than it is not problem as omni is transparent ( see Zem's tut).

If this does not help than post the SU file.

CT1234

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Reply with quote  #3 
I have tried to upload the SU file but it says it is too big. Is there anyway I can reduce the size of the sketchup model to be able to upload the model for you.
zem

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Reply with quote  #4 

As Sepo said, probably the glass in your window is an LEM. Just delete or hide the glass, or group it and make it an omni. Then you'll be able to see through the window. The easiest way is use photoshop to insert the image in the window.

If you still want to upload, delete some or all the furniture / components in the room. Purge all unused components, materials, and layers. The file should be very small after that.

lrsuser

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You can do this in post processing. I used pshop.

'lil dirty around the edges. more time can be spent cleaning it.

 

I used a couple of photos off internet. used 'magic wand' to select the white from your image and used that selection as ref. to edit the images d/l from internet.

 

~eR

 

PS. hope you dont mind me messing with an image that you created.


bigstick

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Reply with quote  #6 

A definite improvement! Instead of post-processing, you should be able to add your image of the 'outside' to a vertical plane some distance from the model. It is important to place the plane away from the model so it doesn't block your sunlight. Looking at your model, the small patch on the floor of what looks likes sunlight leads me to believe that you are not using LEMs in the window.

 

this model really shouldn't be too big to post. If it is, it is likely that one of the following things is true:-

 

1. You have lots of 'unused' geometry in your model. If it is visible but out of shot, it is likely to slow rendering. You can get rid of this by purging it.

2. Your textures might be quite , particularly the images for the picture on the wall. large. You don't need really big or high resolution images for this sort of thing. If you reduce the size in an image editor, you probably won't notice the difference in the finished render, but you skp file will be smaller and it will render faster.

3. You have unused textures in your model. Purging will cure this.

4. You have unused components in the model. Again purging will help.

 

If you want to make further improvements, try these:-

 

Ironically, they will make the file larger, but should improve your soft funishings!

 

Finally, making your funtiture less neat, might improve things further.



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CT1234

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Reply with quote  #7 

Thank you for all your tips, I will certainly try them all and let you see the result soon.

 

I have posted up my SU Model for you guys to have a look further.

 

Cheers everyone for your help!


sepo

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Reply with quote  #8 

You did not explode the image.  There you go. The lighting is strong but not my doing.


CT1234

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Reply with quote  #9 

Thanks so much Sepo!! And to everyone who helped and has given me tips!

Cheers!

CT1234

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Reply with quote  #10 

I have just quickly re-rendered my model with the explode tip and added the materials, and this is what was produced.

 

Thanks again!


sepo

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Reply with quote  #11 

That looks much better mate.

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