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malmond

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Reply with quote  #1 
Hi all,
Just wanted to introduce myself to the forum. I've been lurking around for sometime now. I finally decided to get Podium a few days ago and can't put it down. I've been using Max (and Viz before that) and Photoshop for a long time and I must say that I'm quite impressed with Podium's simplicity, ease of use and most importantly great results.
Not to mention the great atmosphere in this forum and the fountain of knowledge you guys so eagerly share. Thanks in advance to all and look forward to being part of your community.
 
I am attaching my first humble attempt. I'm scratching my head trying to figure out how to minimize the inconsistency on the wall on the far left (and some spots on the ceiling) Also, the crown molding and ceiling are supposed to be white, but they came out slightly buff which is the color of the walls.
Do I fix this in Photoshop? Or am I doing something wrong?
 
Thanks again to all.
malmond
 
 
 



artchung

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Reply with quote  #2 

Welcome!!! your first attempt looks great. to eliminate the burn on the ceiling from the omi. you probably can make the omi size bigger. that way, the light will distribute around the room more evenly. look forward to see more of your rendering. I agree. this community has a bunch of good people who is willing to share & help each other.

nomeradona

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Reply with quote  #3 
welcome. the illumination is good. keep up the good start.
 
ps. i like your avatar.

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archiJDsantos

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Reply with quote  #4 

nice render... im also new here. try to place the omni light in the middle  far from the surface so that it wont burn your models...

bigstick

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Reply with quote  #5 
Hi Malmond,

Nice render! Personally I would remove the Omni light in the room providing ambient lighting, and replace it with a large LEM with low power behind the camera.

A number of us have been discussing the whole issue of having to illuminate rooms using 'faked' lighting. The reason that interiors need additional lighting (apart from the sun) is that the number of rays fired by the render engine isn't sufficient to penetrate deep into a room, bounce around a lot and illuminate it, as it would in life. The reason for this is to keep render time down. Using a LEM at the opposite end of the room to simulate light originating from the sun that has arrived via bounces off the other interior surfaces should therefore be the most natural way of simulating it.

This is being looked at, and a better solution is on its way. I have no idea whether this will be implemented with v1.5 though.


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malmond

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Reply with quote  #6 
Thanks guys for all the positive feedback. I'll made some adjustments and post back when ready.
I really appreciate all your constructive comments. Oh, and thanks for the props on the avatar
 
malmond
 
malmond

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Thanks to all the good advice, not to mention the great tutorials in the site, I was able to make a decent second pass at my first image. I darkened the floor for contrast and played with the lights more. I added context and while I had to "close" one door, I was able to create an LEM in front of it. Unfortunately, behind the camera is all hallway and I'm using the model for other shots so I didn't want to place an LEM there (though I probably should and could)
Anyway, I'm not entirely happy with the crown molding and foreground lampshade yet, but I'll keep at it.Thanks again guys.

Malmond

My wife is asking me why I spend so much time with my laptop now...




sepo

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Reply with quote  #8 
Malmond that is good render. The light is quite subtle. Good choice for darkening the floor. It gives nicer contrast. The only thing is this lamp in foreground. It looks that faces are reversed. For that shot it would be even better if it is not there.
As far as using LEM behind camera that certainly gives softer light. My tip is have a model and textures sorted and than copy file for every planned shots. In that way you can do lights as you please. One might say you end up with too many files but in same time you have history of each shot and also shorter render times. 
Adolph

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Reply with quote  #9 
I like the renderings..podium is truly a marvelous rendering software because of it simplicity and impressive results....I just learned that podium can render elevations.And thats a big step in client presentations..........Happy rendering to all!!!!!
biebel

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Reply with quote  #10 
Great rendering Malmond.....
Added to my photographic memory

Fella77

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Reply with quote  #11 

Really nice scene! I like the room...it has a real warm cozy feel to it...render quality is excellent! The lighting is really nice and even. About the only thing I noticed beside the light that Sid pointed out, is the clock on the wall looks like a decal..it has no depth. But if those are the only things wrong with your render...BRAVO!

David

Sid..I have a tendency to do that with all my projects... have 5 different files of the same model!. I think in my experience it comes from my AutoCAD exposure...I have drawings with 10 or 15 different layout tabs all containing different scales, sheet sizes, and arrangements of 2d and 3d elements..especially with SU and Podium..and who can remember the different light setups for each tab in a file with 10 or 15 differant scenes!


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malmond

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Reply with quote  #12 
Thanks guys. I really appreciate all the comments and helpful insight.
I have to make a final presentation on this project in two weeks. These tips will (already have) surely help.

I'll post the second shot I'm working on which is looking the opposite way from this camera. It features the kitchen.
Thanks for the tip on using multiple files, it's helped tremendously with the lighting and rendering time. I'll keep at it. Thanks again guys.

malmond
malmond

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Reply with quote  #13 

Here's the kitchen. It cooked for 6.5hrs...I think (know) it was the cabs that had way too many faces. But oh well. I'm digging the interior window reflections and the picture I placed outside.

I noticed after it was done that I missed the column outside on the porch (you can see the railings not connecting) . Will have to PS that in.

I also wanted to put stainless steel edge on the stools. I will add some context too when I get the energy back to download from Form Fonts (which rules as you probably know)
Thanks for the encouraging words guys.

malmond



biebel

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Reply with quote  #14 
looking good...
but I suggest changing  the material of the working tablet because it 'tiles'.
Also the color of that wood needs  a little  desaturation  in sketchup.

Besides that, another great image.

cheers,
kwistenbiebel


Adolph

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Reply with quote  #15 
Hi, thats a great render...Biebel is right about the material.You should try to reconsider it.By the way I would like to suggest that you use CorelDraw for your client presentations.Its great for arranging and layouting  your images just like in architectural magazines...Happy Rendering to all!!!!!God bless!!
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