SU Podium Forum
Sign up Calendar Latest Topics
 
 
 


Reply
  Author   Comment  
mick07

Avatar / Picture

Registered:
Posts: 114
Reply with quote  #1 
Does anyone know how to model a picture like this?
I have tried to model the vegetation but it seems too much work.
Could I get the same sensation of volume using clipmaps?

Attached Images
jpeg Suiza_-_Agosto_2009_157.jpg (206.06 KB, 122 views)
jpeg greenwall-fachada-de-casa.jpg (32.32 KB, 153 views)


__________________
http://www.bionicastudio.blogspot.com

Tyro

Avatar / Picture

Storyteller
Registered:
Posts: 877
Reply with quote  #2 
have a look here:

http://graphics.uni-konstanz.de/~luft/ivy_generator/

...looks very promising

__________________
"... and they rendered happily ever after."
evilelvis

Avatar / Picture

Sharpen Master
Registered:
Posts: 232
Reply with quote  #3 
!WOW!.. this thing is addictive!!

Great find Tyro !


__________________
http://mdvee.deviantart.com/ - - - - http://www.psychonaut-au.com


"YES, my grass is PP"
mick07

Avatar / Picture

Registered:
Posts: 114
Reply with quote  #4 
Thanks Tyro!!! It's great and very adictivie...

__________________
http://www.bionicastudio.blogspot.com
mick07

Avatar / Picture

Registered:
Posts: 114
Reply with quote  #5 

...you can export .obj files from skp to ivy but once you've created the vegetation you can´t open this files to skp¡¡¡¡


__________________
http://www.bionicastudio.blogspot.com
michaliszissiou

Avatar / Picture

Art Master
Registered:
Posts: 1,560
Reply with quote  #6 
Yeah, the leafs png is about 500k, so after exporting its a good idea to down sample it at 60k. This makes the model much easier to handle. You have to convert obj to 3ds too. Texture names must have less than eight letters in 3ds format. Blender and some other apps can do this easily. 
Here's a test, sepo rendered it in V2.
The small plants here are ivy too.
Maybe its a good idea to combine simple cut outs for background because this app generates heavy models!
olishea

Avatar / Picture

Model Master
Registered:
Posts: 1,619
Reply with quote  #7 
i always have trouble with ivy generator. its good for small clumps of ivy but as soon as it gets complex you cannot import into SU. 



__________________
Oli
michaliszissiou

Avatar / Picture

Art Master
Registered:
Posts: 1,560
Reply with quote  #8 
Remember to avoid importing huge 3ds files at once. Just generate a small ivy and multiply it in SU. You can edit the png leaf texture files, from 512k to 64k, this helps too. Just remember that 3ds does not support file names with more than eight letters. 3ds is an old file format anyway.

Here ivy generator using leafs at 64 k. A small group of ivy multiplied in SU.

Previous Topic | Next Topic
Print
Reply

Quick Navigation:

Easily create a Forum Website with Website Toolbox.