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JWM
Reply with quote  #1 
Does Podium have any sort of thread limiting settings that I can mess with to free up some functionality on my machine while rendering?

I understand this will result in a slightly slower render time, but I can't even read an email when it is using 98% CPU.

My machine is an Aurora R6, i7-7700K @ 4.20GHz, 32 GB Ram, GTX 1080ti.

Is there any way I can set a limit to how much CPU is used, other than setting the affinity to disallow core usage? From talking with our IT guy, he believes that could result in inefficient processing.

Any magic solutions I am not finding?

Let me know if I need to provide any additional information.

Thanks!
Anonymous
Reply with quote  #2 
Additional question, can ProWalker GPU be used to generate still images also, or only videos?

Thanks!
bigstick

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Reply with quote  #3 
It predominantly generates still images. It's way better for videos than Podium, but fundamentally once you press the render button, single images are the result.
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JWM

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Reply with quote  #4 
Quote:
Originally Posted by bigstick
It predominantly generates still images. It's way better for videos than Podium, but fundamentally once you press the render button, single images are the result.


Gotcha, any idea regarding the thread limiting settings?

I haven't found anything in the UI, so I imagine it would have to be a behind the scenes software edit which probably wouldn't be something the designers would want users messing with.
davew

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Reply with quote  #5 
Lets clarify this issue with ProWalker.  Still images (.jpg and .png ) can be generated by ProWalker using the Camera icon . This will also ask you for render size.

Animation are created by using the Animation View/Path/Movie panel.
Read about here - http://podiumwalker.com/animation-panel.php

Animations will take much, much longer to create as they are creating usually hundreds of frames (which is the same as one image).

I don't know anyway to limit the number cores or threads that SU Podium or ProWalker uses.  I know there is.  I read about it once.  But I think it's risky.

There are a lot of links when you google "limit the number of cores used"
JWM

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Reply with quote  #6 
OK, we are going to be getting Walker here soon as we have an animation that needs to be generated, and I am not a fan of the Podium Animations.

Just wanted to see if there was anything built in to do such limiting.

As you said, setting affinity is pretty common, I just wondered if there was another way.

Thanks!
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